July 27, 2006

       

Earlier this week some of us met with Channel 9 and its sister Channel 10 to talk about the technology, the team and life on the Live Labs team.

See Live Labs Architect, Blaise Agüera y Arcas talk through the technology behind Photosynth at the new Live Labs Offices at the Smith Tower in Seattle.

Or listen to Group Manager, Adam Sheppard talk with Laura Foy about how you might use Photosynth in the future, the Seadragon technology that powers it, and the cross group collaboration that made it all happen in a matter of months.

7/29/2006 9:32:29 AM UTC
THIS IS THE COOLEST THING SINCE SLICED BREAD!

If you need somebody to test out the beta, i'll be the first one to raise their hand!

Keep up the hard work,

- Scott Springer
7/31/2006 1:42:25 PM UTC
I am totally amazed by this outlook. Thanks for posting these interviews and giving more insight into Photosynth.
8/1/2006 7:21:02 AM UTC
Day by day this is the coolest news on the planet. I'm going to make so much art from your software! I've allready altered my photography style with photosynth in mind.
I'm so looking forward to flying around a 1930's era Minneapolis.
Posted by: Ray Rolfe
8/1/2006 12:52:35 PM UTC
Cool stuff, I would be interesting in hearing you comment on how relevant the technology you are using is to conversion of 2d photographs into 3d (stereo) 'photoscapes'. Is this a logical next step or offshoot?
8/1/2006 3:50:41 PM UTC
This is so kewl! I am interested in the possibility of this program being used with design professionals and combined with 3d rendering/CADD applications.

KEEP IT UP!
8/1/2006 7:14:38 PM UTC
Very interesting - I'm looking forward to the launch. I wonder if I'll need a new PC for this?
8/1/2006 7:16:58 PM UTC
Brilliant. Just one big question for me seem to be begging an answer: if you are capturing data points and plotting them with so much accuracy, why why not add a view where you collapse all the photos and map them to one 3D model of the place? Would that require more info that you can currently automatically capture?
8/1/2006 7:20:55 PM UTC
To clarify, by suggesting mapping the images to the data points, I mean create a truly manipulatable 3D model, using the photos to create a skin over the data point framework...
8/2/2006 1:51:19 AM UTC
It's just amazing how media/raw source recognition software is coming along. We are entering a world where computers can recognize things as we can. I can see in a few years an interactive system that will allow the user to work entirely by voice, work with multiple media formats in the way Photosynth proposes, and all this straight out of the box. Not to mention I'll just bet that soon enough a wireless connectivity standard will emerge that will allow the user to instantly and effortlessly link their computer(s), TV's, Services, Media Devices, and etc. Your TV's will get their signal wirelessly from a central source and will work seamlessly with your other devices.

Its getting amazing!
8/2/2006 10:25:32 AM UTC
This is a really cool idea, it opens up many possibilites. One that springs to mind is that if you could incorporate it into microsoft virtual earth you could include peoples photos from their hoildays from around the world. Thus, creating a vast and detailed 3D image of the world, not just made up of 2D top-down shots, but one you could actually walk through.
And thats just the tip of the iceberg.

8/2/2006 5:02:37 PM UTC
WOW! The possibilities here are quite remarkable. As digital cameras become more common place, the vast pool of photos available in cyberspace is going to be nearly endless. Image the convergence of this technology, google type indexing, face & eye recognition technology, and super cheap online storage to upload to. Throw in high speed 24/7 mobile internet with camera enabled cell phones and PDA's. I wonder if it would be possible for many users to upload images to a site and create a virtual tour in real time? Guess, we'll have to wait a while for that.
I'm a photographer who lives in the Seattle area and would love to be involved! I'm curious how this technology would work on a bike or a car? Do you have any samples of something like that?
8/2/2006 7:44:40 PM UTC
this is awesome.

hmmm if i flew a grid pattern of aerial panoramas(see my website) with my blimp i could have 3d models of all inbetween. what formats of 3d models are you planning to be able output? would love to do some beta testing
8/2/2006 7:53:11 PM UTC
Blaise Agüera y Arcas is not an achitect. http://en.wikipedia.org/wiki/Architect
8/29/2006 6:18:13 PM UTC
this is really cool but did you set out to create hyperreality.

As a photographer I can see a trillion (ok 3 or 4) ways of using this, can I beta test tooo ?

11/30/2006 11:24:08 PM UTC
Hello word!
12/3/2006 12:55:23 PM UTC
Humans search.
12/3/2006 1:37:00 PM UTC
Humans search.
12/3/2006 4:37:26 PM UTC
Humans search.
12/6/2006 2:22:16 PM UTC
I am curious to know if you will be able to export the pictures used in a photosynth. As a 3d artist this would be amazing to be able to build virtual enviroments for use with special effects and a great way to build seamless texture maps.
3/29/2007 5:36:41 AM UTC
So, exactly what stage is photosynth at currently?
Were your models generated automatically from pictures with no human assistance or are they purely proof of concept for the model browsing client?
3/29/2007 9:29:58 AM UTC
Got to try it . Sound like a great tool.
5/16/2007 5:51:57 PM UTC
This looks very promising.
Posted by: cialis
5/16/2007 5:52:42 PM UTC
I hope this is released in full soon.
Posted by: Prozac
5/16/2007 5:53:25 PM UTC
Leave it to you guys to come up with something that changes everything.
Posted by: Fioricet
5/16/2007 5:53:54 PM UTC
I'm not surprised by the innovations at all.
Posted by: Ultram
6/4/2007 1:52:09 AM UTC
Interesting, but not nearly as spacially immersive as a spherical panorama, especially ones taken from birds-eye or elevated vantage points.

The browsing speed seems to be quite fast, but I find transistions between adjacent "keyhole" images to be comparatively discontinuous, abrupt, or somewhat disjointed. I find panning or tilting the view in a seamless spherical panorama forms a much stronger spatial image of the subject space in far less time than does Photosynth.

I believe a spherical panorama offers the viewer a stationary vantage point from which to develop a spatial map far more effectively and rapidly than does Photosynth.

The photo collections in PS may be shot from a large number of vantage points, which when "panned", seems to present a quickly changing sequence of views which can seem disorienting because there may be abrupt transitions between images as the subject distance, and camera view pitches, and rolls varies dramatically, making it comparatively difficult to form a spatial map. In cinematic parlance, these are not dolly, or steadicam moves.

PS seems conceptually interesting, but my first impression is that spatial immersion is not its forte. The Piazza collections seem more more spatially immersive than does the Grassi Lake one is. I speculate that edge detection of man-made architectural features, and a higher density of photos in the Piazza collections helps build a more recognizable point space and immersive environment than the mountain landscape of the Grassi Lake one which features irregular mountain contours, and natural and organic shapes devoid of hard edges of a man-made space.
9/10/2007 8:21:53 AM UTC
the next image in a tour that will take you through every photo in the set.
9/13/2007 1:12:06 PM UTC
Do you get paid to beta test or just being privileged with their new software is enough ?
11/12/2007 6:42:42 PM UTC
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